My name is Mayur, but I sometimes go by the online moniker Zorg. Feel free to contact me below, check out my software, or read my ramblings.
A Universal Game Trainer that allows you to cheat video games by searching and altering values such as your score, lives, ammunition, and much more.
It includes four main components:
For documentation and development, visit the project page on GitHub.
|1.7.7||10.8+||Sept. 23, 2016|
|1.6.2||10.6 (64-bit)||Mar. 5, 2014|
|1.5.2||10.6||Feb. 3, 2012|
A multiplayer action-based battle game influenced from an old N64 Kirby mini-game. Knock off your enemies and the last one standing wins!
Notable features include AIs with configurable difficulty, gamepad support, local and online play which uses UDP on port 4893.
The source code is available on GitHub.
|macOS 10.4+||Jan. 7, 2010|
|Windows XP+||Jan. 7, 2010|
|Ubuntu||Jan. 7, 2010|
A tech demo that allows you to roam around in random generated mazes. Prim’s algorithm is implemented for the maze generation.
This is also a test to see if I could write something cool by embedding Ruby’s interpreter into a C program.
|10.9+||Aug. 17, 2014|
|10.5 - 10.8||Oct. 17, 2009|
A crazy fast-paced 4-player pong clone. This was my very first OpenGL program, and it amazes me that it still runs today. You will probably have to read the included README before playing.
|macOS 10.4+||Dec. 17, 2006|
|Windows XP+||Dec. 16, 2006|