My name is Mayur, but I sometimes go by the online moniker Zorg. Feel free to contact me below, check out my software, or read my ramblings.
A Universal Game Trainer that allows you to cheat video games by searching and altering values such as your score, lives, ammunition, and much more.
It includes four main components:
For documentation and development, visit the project page on GitHub. If Bit Slicer has served you well, consider making a friendly donation.
|1.7.6||10.8+||Sept. 29, 2015|
|1.6.2||10.6 (64-bit)||Mar. 5, 2014|
|1.5.2||10.6||Feb. 3, 2012|
A multiplayer action-based battle game influenced from an old N64 Kirby mini-game. Knock off your enemies and the last one standing wins!
Notable features include AIs with configurable difficulty, gamepad support, local and online play which uses UDP on port 4893.
|OS X 10.4+||Jan. 7, 2010|
|Windows XP+||Jan. 7, 2010|
|Ubuntu||Jan. 7, 2010|
A tech demo that allows you to roam around in random generated mazes. Prim’s algorithm is implemented for the maze generation.
This is also a test to see if I could write something cool by embedding Ruby’s interpreter into a C program.
|10.9+||Aug. 17, 2014|
|10.5 - 10.8||Oct. 17, 2009|
A crazy fast-paced 4-player pong clone. This was my very first OpenGL program, and it amazes me that it still runs today. You will probably have to read the included README before playing.
|OS X 10.4+||Dec. 17, 2006|
|Windows XP+||Dec. 16, 2006|